![]() MAP32: “ Intermission from DOOM” by Robert Prince.MAP31: DWANGO5 MAP01 music (modified HitFloor.mid, see DWANGO for further information).MAP30: MIDI rendition of “Church of the Machine” by Symphony X.MAP29: “Pestis Cruento” by Daniel Bernstein from Blood.MAP28: MIDI rendition of “Wanderlust” by Nightwish.MAP27: “Dancing Mad” (movements 1-3) from Final Fantasy VI.MAP26: “Lethal Dose” from Breath of Fire II.MAP25: “Intolerance” from Trials of Mana.MAP24: MUS conversion of 21.HMI from The Elder Scrolls II: Daggerfall by Eric Heberling.MAP22: “Inside the Krazoa Shrine” from Star Fox Adventures.MAP21: “Phendrana Drifts” from Metroid Prime.MAP20: “Compression of Time” from Final Fantasy VIII.MAP19: “Oldtown Station Remastered” from Shadowrun.MAP16: “SA-X Appears” from Metroid Fusion.MAP15: “Gut Wrencher” by Robert Prince from Duke Nukem 3D.MAP14: “Crateria Surface” from Super Metroid.MAP13: Sigma Fortress 1 from Mega Man X.MAP12: “Watz Next?” by Lee Jackson from Rise of the Triad.MAP10: “Environmental Sound (Silence 2)” from Metroid Fusion.MAP08: “Great Pyramid” from Illusion of Gaia.MAP07: EGYP1.MID from Hexen II (a remix of Dark from Heretic).MAP06: Modified version of “Shipwrecked” from Blood.MAP05: MIDI rendition of “Spy in the Cab” by Bauhaus.MAP04: MIDI rendition of “Preacher Man” by Fields of the Nephilim.MAP03: MIDI rendition of “Possession” by The Sisters of Mercy.MAP02: MIDI rendition of “Black Planet” by The Sisters of Mercy.MAP01: MIDI rendition of “Temple of Love” by The Sisters of Mercy.This may have been a possible reason for the creation of MAP28 in the incomplete version of Scythe 2 as a metal cube, which, while bringing the megawad to a sudden halt, prevents the player from reaching MAP30 only to have the game crash. Because it uses frames from the spawn shooter, any map that includes the shooter along with the DeHackEd patch will crash. ![]() The inclusion of the Afrit in Scythe 2 has also brought with it a bug. They can be seen earlier in a cooperative game, but are nowhere near as common as the Evil Marine. ![]() There are numerous Afrits in the final level, however. In single player, most maps contain very few of them, and they can only be found in the final five maps. The Afrit also boasts a high health count at 2500, nearly matching that of the spider mastermind. Its main attack is to fire a flurry of mancubus fireballs and revenant rockets (both unguided and homing) at its target. The sprite, made by Espi for the ZDoom community Monster Resource WAD, bears a resemblance to the baron of Hell and Hell knight. The Afrit makes its first appearance in MAP26: Death.The DeHackEd patch replaces Commander Keen with the Afrit (or super baron), a powerful enemy monster, both in health and power. ![]()
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